Technology

Two systems Luxmin built for its own projects.

Operations and measurement

KitOps

In use on Luxmin projects

A website tells its owner how many people came today and whether it is up. An installation should do the same.

KitOps does this for a physical experience, in three parts. Everything is stored on site first and sent to the cloud when the network allows, so nothing is lost when a venue's connection drops. The team reads all of it from one dashboard in a browser.

Machines
An agent on every computer samples it every five seconds (processor, memory, graphics, disk, and whether the show's own program is still alive) and raises an alert when a machine goes quiet.
Interactions
Every use of the piece is counted on the machine and summed by minute and hour, so the record shows how much it was used and when.
People
Staring tracks visitors through the space while it is open.
The KitOps interface, with sample data
Creative electronic engineering

InterKit

An experience can only respond to what it can sense.

InterKit builds that part: the electronics between a person and the system that answers them. Its core is sensor development, made into modules that a studio or an integrator can put straight into a project, with the software and content to go with them. Where a module will not do, InterKit engineers the hardware for the project.

Case studies