PJT003 – Cover
CASE0021 – 01

Luxmin is an experience tech company. It designs, builds and runs interactive experiences for museums, brands and events.

Three lines: work made to commission, games to book, and a tool to use.

projects since 2020
34
clients and partners
22
cities
7
countries and regions
3
  • Incubase Studio
  • Roly
  • Bobo Cosmos
  • Weee!
  • S!Lab
  • Shadow Monster
  • Ministry of Digital Affairs (Moda)
  • Si Wan College, NSYSU
  • MNTL
  • Kaja Coffee Lab

What makes an experience work is mostly out of sight.One project, seven stages.

  1. ProposalMisea

    A project starts as a layout. Venue, equipment, visitor flow and cabling go onto one drawing in Misea, so the proposal already fits the room and already carries an equipment list.

  2. DesignExperience design

    The team designs the visitor's path through the experience and what responds to them along it. The layout from the proposal stays in use, so each change to the design is checked against the room.

  3. BuildInterKit · Custom development

    Luxmin builds all of it in-house, software and hardware together: sensing, circuits, control and content. The electronics side of this work is InterKit.

  4. TestIntegration test

    Every system runs for at least 24 hours without stopping before it leaves. It is checked for heat, power, leakage and water, and for whether it holds when knocked or shaken.

  5. InstallOn-site installation

    The team installs on site and brings the system up against the same drawing it was planned on. The machines are then set to power on, start the show and shut down on a schedule.

  6. RunKitOps · Remote operations

    While the show is open, the agent on every machine reports its health and counts every interaction. If a machine goes quiet, the team is alerted and maintains it remotely from Taipei.

  7. WrapKitOps

    The project closes on what KitOps recorded: how many times the experience was used, at what hours, and how people moved through the space.

Ground Fighting Area

Songshan Cultural and Creative Park · 2024

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